Blood Angel assault marines with Contemptor class assault Dreadnought.
Here's a model of it , if you're interested
People seem to like this ancient pic, so it's probably worth another go at colouring, in PS CS2.
Blood Angels for the win. Not even the adamantium shell of a dreadnaught can keep one of the Sons of Sanguinius from wresting his dominion over the skies. Great work, excellent idea and execution. Two thumbs way way up for the fellow 40K'er.
depends, there're no "official" rules for them. (I wish, it's all my idea!) but one can certainly build them. I used a Dreadnought and Sentinel, and scratch built the engines, but you could probably use turbofans from an aircraft kit, or something. When it comes to fielding them, either write and agree house rules, or just ignore the mods and count it as a dreadnought.
cool! I always thought a dreadnought with tracks instead of legs would look cool too. Kind of like a tracked gun platform like these new military robots everyones trying to create right now. Only bigger and with a pilot in the case of a dreadnought.
Lovely work; did you draw this by hand and colour digitally? It has so much fine details that only traditional stuff seems to be able to give a piece of work. And I like your take on the orks; I've seen a few styles, and I think yours is very interesting.
yeah the pencil drawing is even older! It's buried in my gallery somewhere
The Orks are my attempt at Paul Bonner's style. You should look him up, he did some fantastic artwork for the 1st Edition Ork books back in the early 90s, before going on to work on Warzone and Confrontatio, among other things.
I love the way 40K's art direction has gone recently, but I still have a soft spot for that era
I just found it, very nice! You did a great job with both the pencil work and the colours.
Thanks for the name, I'll look him up some time soon; I do like the the ears, and I think it would help me with my own orks (I draw them more human looking than the recent stuff, kinda like this). I got my own style of course, but I just can't seem to get the whole neck-perpendicular-to-chest thing happening with my orks.
I've yet to see some of the most recent codices, but I am always amazed at their intricate details; I should probably look those up too while I'm looking for Paul Bonner's stuff.
yeah the recent artwork by the Kopinskis, Adrian Smith (going since the 90s too, but VERY different style nowadays) and all is of an amazingly consistent standard, but it maybe lacks something of the character of the old stuff!
I see where you're going with the human characteristics for Orks, they need some personality and recognisable expressions if they're ever going to be more than broad-brush caricatures.
nah, not since the first edition, back in 1987. The model in the link is one of the two I've built. It moves like jump infantry, has 1 pt lighter armour on front and side, and has only a single heavy bolter for ranged weaponry. I've used it in friendly games but it doesn't have a points value!
I really appreciate you taking the time to comment, man. I know I'm a bit tentative with my colouring, I'm too hesitant to cover my pencil work, and you hit the nail on the head that it's all PS airbrushing! Lately I've been using Painter X, which is forcing me to be a bit bolder, we'll see how it works out... Thanx again